// xiaohuan-dan.c 小还丹

#include <ansi.h>

inherit ITEM;

void create()
{
    set_name("小还丹", ({"xiaohuan dan", "xiaohuan", "dan"}));
    if (clonep())
        set_default_object(__FILE__);
    else {
        set("unit", "颗");
        set("long", "这是一颗莹白溜圆的小还丹。此丹乃少林奇药，助长内力，灵效无比。\n");
        set("value", 10000);
        set("no_drop", "这样东西不能离开你。\n");
                set("only_do_effect", 1);
    }

    set("shaolin", 1);
    setup();
}

int do_effect(object me)
{
    if (me->query("neili") >= me->query("max_neili") * 2)
            return notify_fail("你现在没必要吃小还丹。\n");

    if (me->query_skill_mapped("force") != "hunyuan-yiqi")
    {
        me->set("neili", 0);
        message_vision(HIR "$N" HIR "吃下一颗小还丹，只觉得五脏欲裂，原来所练内功不符，反而大损修为！\n" NOR, me);
        me->unconcious();
        destruct(this_object());
        return 1;
    }

    if ((int)me->query_condition("bonze_drug" ) > 0 )
    {
        me->add("neili", -200);
        message_vision(HIR "$N吃下一颗小还丹，只觉得头重脚轻，摇摇欲倒，原来服食太急太多，药效适得其反！\n" NOR, me);
    }
    else
    {
        me->add("neili", 200);
        message_vision(HIY "$N吃下一颗小还丹，只觉得身轻如燕，四肢百骸真气充盈无比，几欲奔腾而出！\n" NOR, me);
    }

    me->apply_condition("bonze_drug", 30);

    destruct(this_object());
    return 1;
}
